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Changelog / Version History

This page lists notable changes across releases. Use it to track new features, improvements, and fixes.

Unreleased 🧪​

  • EditableMesh as a result from Shape Builder and Puncher
  • Shape Builder: Adding of arched corner (half-arch corner)
  • Shape Builder: Edit Mode for Shapes (In Progress): Add edit mode functionality for shapes (Rectangle, QuadBox, Roundbox, PillBox, Pyramid, Platform, Wedge, CornerWedge, Plane, TriangleFrom4Points) similar to Polygon/Bezier. Points should be constrained to their defining mode: depth points only move in depth direction, height points only move along work plane Y axis, width points move freely on work plane. When entering edit mode during point definition, mouse position should be added to points array.

1.9.0​

  • Shape Builder: New Voxel tool: Build with whole grid cells — hover a cell and drag up to extrude blocks (green preview); hover the top of a block you made and drag down to remove cells (red preview).
    • Respects the current work plane and grid size; blocks are placed and carved relative to the surface you are building on.
    • Removal cuts through stacked blocks in the column, using boolean subtraction for non-box parts when needed. Voxel tool - gif needed
  • Voxel Optimize: When enabled, adjacent same-height blocks with matching material (material, variant, color, transparency, reflectance, textures) merge into larger rectangles — no CSG, rectangle-only retiling.
  • Voxel Advanced building: When enabled, hovering near a cell edge extrudes a wedge rising at that edge; hovering near a corner gives a corner wedge peaking there. Hover a wedge's top edge (or a corner wedge's peak) to resize it — drag to zero to remove it.
  • Output routing overlay: A compact viewport info box shows where generated content goes, with a quick Workspace ↔ Selection toggle and a lock to pin routing to the current selection.

1.8.0​

  • Shape Builder: New Stamp tool: Hover a part's face and click to stack a new part that matches the face footprint, extruded outward along the face normal.
    • Blocks stay blocks; cylinder caps stay cylinders — the stamped part inherits the hovered face's shape and footprint.
    • Height (studs): How far the new part is extruded outward from the hovered face.
    • Lip (widen on all sides): Optionally grow the footprint outward by a set number of studs.
    • Dynamic lip: When enabled, the lip overhangs only the edge/corner under the cursor instead of widening every side (hover the center to widen all sides). Stamp tool - gif needed
  • Shape Builder: Preset Size (locked dimensions): In Width → Depth → Height mode you can lock Width, Depth, and/or Height to a fixed value to skip that click.
    • Lock Height to stamp parts at a constant height; lock Width/Depth for repeatable footprints.
    • Leave a dimension empty (0) to keep drawing it dynamically with the mouse. Preset Size inputs - screenshot needed
  • Angle indicator while drawing: Live X/Z component lines and the angle between the active segments are shown as you place points, with a right-angle marker and perpendicular indicator when segments are axis-parallel. Angle indicator - gif needed
  • Surface Settings: Ignore invisible parts: Skip fully transparent/invisible parts when snapping and cutting, so hidden helpers don't interfere with building.
  • Model Placer: Flip Model: New toggle reverses the placement axis direction, with a matching axis indicator and offset handling for templates that were authored facing the other way.
  • Grid rendering improvements: Refreshed grid colors and extent calculation for clearer, more consistent grids across modes.

1.7.3​

  • Curve Library: One-click Bezier presets — Circle, Rounded Square, Capsule, Half-circle, Star, Heart, Infinity ∞, Wave, and Spring. Save and reload your own curves from the panel.
  • Bezier Path — closed curves: Closed-loop presets and improved handling when the path forms a loop.
  • Bezier Path — sharp bends: Triangle bevels at tight corners for cleaner geometry on sharp paths.
  • Bezier edit mode — resize & rotate: Bounding-box handles with axis rods, plus a rotation handle to spin the whole curve. W / H / D labels show box dimensions while editing.
  • Bezier Path — Cut along path: Red button at the bottom of Bezier Path settings sweeps a BasePart template along the curve and subtracts from touching parts (SweepPartAsync).
  • Tools dock — Bezier sweep cut: Cut parts along a Bezier path with configurable thickness, depth (studs or layer count), and optional recolor of cut pieces.

1.7.2​

  • Template history dropdown: Faster re-selection of recently used templates in Model Placer and Shape Builder.
  • Template selector and segment preview performance improvements.

1.7.0​

  • Shape Builder: New shape — Stairs: Create diagonal staircases with configurable step dimensions.
    • Draw mode: Width → Depth → Height (same as Block)
    • Configurable step height and step depth
    • Gap control between steps (can be negative for overlapping steps)
    • Extend to floor option to make steps reach the base level
    • Steps automatically calculate along the diagonal from start to end point
    • Perfect for creating staircases, ramps, and stepped structures
  • Shape Builder: New shape — Arc: Create smooth curved arches and arcs using cubic Bezier curves.
    • Six quick preset styles: Default, Rounded, Horseshoe, Pointed, Small point, Ogee
    • Configurable arc angle (-360° to 360°)
    • Handle powers for fine-tuning curvature at center and endpoints
    • Thickness and segment width controls for arc resolution
    • Fill corners option for seamless base transitions
    • Perfect for architectural elements like doorways, windows, bridges, and decorative arches
  • Curve Edit Mode: Non-mirroring anchor points: Added support for non-mirroring anchor points in curve edit mode, giving you more control over Bezier curve handles for asymmetric curves.

1.6.0​

  • Shape Builder: New shape — Curve (Bezier Path): Create smooth curves by placing anchor points with Catmull-Rom interpolation.
    • Alignment modes: Center, Left, Right, Fill, Touch
    • Template support with configurable axis orientation
    • Edit Mode for adjusting points after placement
    • 3D curve support with parallel transport for twist-free orientation
  • Template Selector: History dropdown: Quickly re-select previously used templates from a dropdown without navigating the Explorer.
  • Advanced Settings: Added Output To so builders can direct generated folders/models to Workspace or the first selected folder/model in the Explorer.
    • Automatic ancestor lookup: if you select a part, the plugin climbs up the hierarchy until it finds a folder/model.
    • Safe fallback to Workspace when nothing valid is selected.
    • Selection Lock: choose "Follow Selection" to update the target as you click around, or "Lock Current" to keep routing to a specific folder/model.
  • Advanced Settings: Added Show coordinates UI to display point coordinates (X, Y, Z) while placing.

1.5.0​

  • New shape: Plane (Fixed Height / Fixed Depth)
  • Add automatic start/end cap cutters for Model Placer template
  • Magic Merge wedge improvemnt, extra cap is filed with corner wedge
  • Fixes to Grid Mode: World Grid
  • Fixes to Punch Mode
  • Fixes to Snap Points

1.4.0​

  • Shape Builder: Added Roundbox (fully rounded rectangle) with two radius modes:
    • Define Radius Last (extra point on top face)
    • Predefined Radius (numeric input)
  • Shape Builder: Added Quadbox (lightweight rounded rectangle) sharing the same draw and radius modes as Roundbox.
  • Draw Modes: Added 3‑point modes (Center → Corner, Square: Center → Side) to Block, Pyramid, Platform, PillBox, Roundbox, Quadbox.

1.3.0​

  • Grid Snap: while holding Shift to disable snapping, hold Shift+Option to apply precision rounding to 0.1 on movements/placements.
  • Block: new draw mode — Square: Center → Side. Constrains width and depth to be equal when using the 3‑point rectangle flow.
  • Added Pyramid shape.
  • Added Pill shape.
  • Added Platform shape.
  • Small-scale building improvements: better preview sizes, snap indicators scale with zoom.

1.2.0​

  • Model Placer — Template mode enhancements:
    • Start/End Segment %: define start/end caps and extendable/repeating middle segment
    • Spacing applies in None/Copy placement modes
    • Template preview is interactive (zoom and rotate)
    • Persist template specific settings to template as attributes.

1.1.0​

  • Grid Mode — Camera: Lock the grid to a plane in front of the camera with configurable distance and axis (X/Y/Z/None). Improves free‑space drawing without relying on a surface.

  • Align grid to current edge: Rotate and position the grid to the active edge direction for precise edge‑aligned placement in both Shape Builder and Model Placer.

  • Demos: Camera grid mode, Align grid to edge (Model Placer), Align grid to edge (Shape Builder)

1.0.9​

  • Punch feature: Subtract shapes from parts (Shape Builder)
  • Supports cutters: Rectangle, Cylinder, Sphere, Wedge, CornerWedge, Polygon, Triangle, Sector, Donut
  • Modes:
    • Cut Parts into multiple parts (Rectangle only) with options: Cut from Wedge, Keep Cutout, fallback to solid modeling for non‑cuttable parts
    • Use Solid Modeling to punch holes (all non‑rectangle shapes)
  • Scope options: All touching parts or Only selected parts
  • Solid Modeling option: Merge into a single union
  • Note: Polygon, Donut, and Sector cutters are experimental due to triangulation accuracy
  • Demos: Demo of Rectangle cutter cutting part into wedges as parts, Demo of all other shapes cutting using Solid Modeling

1.0.8​

  • Polygon Edit Mode: move, add, and delete points with full undo/redo
  • Toggle with Shift+G or via the Edit Mode checkbox; works during creation and on selected existing polygons
  • Grid snapping supported; hold Shift to temporarily ignore grid while moving points
  • Works on any surface; edits are integrated with history/undo
  • Demos: Enter edit mode while creating, Edit polygon from selection

1.0.7​

  • Polygon from Selection:
    • Boundary polygon (convex hull) from selected parts
    • Exact polygon via boundary face detection; finds external boundaries and connects them into polygon points
  • Grid Snap Control: hold Shift to temporarily disable grid snapping while building (with visible indicator)

1.0.0​

  • Initial public release of Click to Build.
  • Shape Builder, Model Placer, and Structure Builder.
  • Grid snapping, distance labels, and previews.